Katherine GjertsenA Pandemic Pet and YouAn explorable explainer that works to demonstrate the benefits of having a pet during a time of intense isolation6 min read·Oct 19, 2021----
Katherine GjertsenReflecting on behavior designFinal reflection on designing Playground for CS 247b: Design for Behavior Change3 min read·Mar 22, 2021----
Katherine GjertsenPlayground: A Portfolio Case StudyDesigning for behavior change: encouraging people to spend more time outside10 min read·Mar 22, 2021----
Katherine GjertsenActivity SuggestUsing site maps, task flows and sketchy screens as the next step in the design process3 min read·Mar 2, 2021----
Katherine GjertsenEnjoying the Outdoors, Together!Using storyboards and wireflows to continue iterating on methods to increase the motivation to spend time in the outdoors4 min read·Feb 23, 2021----
Katherine GjertsenPersonas and Journey Maps for Outdoor EngagementSynthesizing our work and segmenting our user base for our intervention study3 min read·Feb 9, 2021----
Katherine GjertsenSketchnote: What do Prototypes Prototype?Sketchnote of What do Prototypes Prototype by Stephanie Houde and Charles Hill1 min read·Feb 8, 2021----
Katherine GjertsenSketchnotes: Ideation Sprints for New Products & ServicesSketchnotes for Ideation Sprints for New Products & Services by Christina Wodtke1 min read·Feb 2, 2021----
Katherine GjertsenSketchnotes: Needfinding for Disruptive InnovationSketchnotes for Needfinding for Disruptive Innovation by Christina Wodtke1 min read·Feb 2, 2021----